Breathless #2 opens with a flashback of Scout’s beginning with the Sweet Hollow Laboratories. You get a few pages of Scout proving herself to be straight forward and of Mathis (her boss) being cagey, and then bam, straight back into the action of the first issue.
Scout and Grace-Eisley are trapped in their workplace, a monster on their tail. They luck out by finding a weapons cache and then the tide turns. They’re able to break out of the laboratory, but end up setting loose the monster who attacked them. The it’s a race to find Claire, Grace-Eisley’s love interest, and a requisition officer. They are able to find her, but the scene doesn’t go how you’d expect. it goes to show that loyalty to a friend can sometimes be stronger than that of a lover. I thought it was well handled and am looking forward to seeing what Scout and Grace-Eisley are able to accomplish together.
In this issue you also get a glimpse into the life of the instigator of this whole mess. A big house, a video game that is more important than lives of actual people, it’s chilling, and it is totally meant to be. There is no doubt that this comic is about the horror of big pharma and how it can ruin people’s lives. The fact that it’s being presented with monsters is meant, I believe, to make it more palatable and easier to digest.
Only two issues in, and I’m already a huge fan. I can’t wait to see where Pat Shand takes this story line. It’s so well done, and it really pulls you into the world he’s created. I’m pretty stoked to being living in an age of such awesome comics, and I wholeheartedly recommend Breathless to anyone and everyone.