Mondo to Release 2-Player Card Game Disney Shadowed Kingdom

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Coming to select Target stores and MondoShop.com, the new game Disney Shadowed Kingdom is an easy 2-player card game releasing this October. The game can be played in either basic or advanced modes, both included in the one $20 pack. The artwork is done by Marcel Mercado.  Players are tasked with dispelling shadow from the kingdom, while also learning magic.

Here’s the description:

In Disney Shadowed Kingdom, players take on the role of brave explorers, navigating mysterious streets and alleyways in search for lost remnants of Magic needed to return the castle and surrounding areas to their former glory. The catch: Shadow is everywhere, preventing players from hearing and seeing one another. They must therefore utilize memory and deduction to communicate without speaking or signaling.

The goal of the game is two-fold: Discover Magic and Dispel Shadow from the Kingdom. Turns center around playing cards into a face-down grid in one of two directions, either forward, forcing your partner to discover cards pushed out of the grid toward them, or sideways, dispelling cards from the edge of the Kingdom entirely. Only by discovering enough Magic to save the Kingdom can you win the game, however, uncovering too much Shadow will lead to failure. Silently keeping track of which cards have been played and their current locations within the hidden grid is crucial for success.
To keep things interesting, each location encountered while searching for Magic triggers in-game effects like randomizing the grid, peeking at cards, or discarding your hand. Fortunately, each player is able to enlist the help of their favorite Disney Hero (Mickey, Minnie, Goofy, Donald, Daisy, or Pete) to activate special powers to aid in their quest.
“We’ve been extremely fortunate to partner with Disney as we design the Shadowed Kingdom line.” says Jayme Boucher, Director of Games at Mondo. “This first title allows you to dip your toes into the world we’re building. It introduces our setting, characters, and story in a streamlined format that combines teamwork with just the right mix of skill and luck. We wanted this game to work for families, for partners, for anyone looking for a 15-20 minute escape into one of their favorite worlds.”

 

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